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Here you will find all the information about myself, including my skills, experiences and personal projects.
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About me

About my Self

My name is Faizan Naseem and I am a first year Computer Science student at Aston University.
My character is defined by ambition and determination. I thrive on challenges and continuously set objectives to keep myself motivated. I am not content with mediocrity and consistently seek opportunities to improve and attain excellence.

Education

JOSEPH CHAMBERLAIN COLLEGE:

  • GCSE English Grade-4
  • GCSE Maths Grade-4
  • GCSE Italian Grade-9
  • BTEC level 2 Grade-D*D*
  • BTEC level 3 Grade-D*D*D*
  • ASTON UNIVERSITY:

  • BSc Computer Science - 1st year
  • Skills

    Soft Skills:

  • Communication
  • Teamwork
  • Flexibility
  • Confidence
  • Problem Solving
  • Self-management
  • Technical IT Skills:

  • Java - Exp rating
  • HTML- Exp rating
  • JS - Exp rating
  • Work Experience

    IT related Work Experience:

  • (2019-2020) Electronics Repair Shop - fixing phones, laptops and various others electronics
  • (2020-2021) Computer Technician - install, maintain, and troubleshoot hardware and software for businesses
  • Other Work Experience:

  • (2017-2018) Parcel Sorter - sorting parcels in a fast moving enviromnet
  • (2018-2019) Store Assistant - assist customers, work on the till, rearrange products and organize store shelves
  • Interests

    My interests are:

  • Playin Sports such as football and table tennis
  • Body Building to keep myself fit and challange my physical abilities
  • Solving Maths problems which gives me a lot of confidence. It also boosts my energy, thinking capacity and improves my problem sloving skills
  • Playing Videos Games which improves my cognitive abilities and decision making skills
  • My Projects

    During my studies at Aston University, I was able to create various interesting projects which have helped me improve my IT skills
    Below I have mentioned 3 of the various projects which I have completed during the 1st year at the University

    The Car Project

    This project represents a pivotal milestone in my academic journey, completed during the first term at Aston University. It was created using Processing, simplifying JAVA programming for beginners. While relatively basic compared to subsequent projects, it holds significance as my maiden JAVA endeavor, showcasing my progress. The project involved crafting a 2D car that follows the mouse cursor. I used shape commands like "ellipse," "line," "rect," and "triangle." I also managed colors for the car and background using commands like "background," "colorMode," "fill," and "stroke." This inaugural project symbolizes my growth as a programmer.

    Bouncing Ball Project

    This project, undertaken during my first term at Aston University, employed the same programming software as my previous endeavor. The primary objective was to design a dynamic bouncing ball confined within a canvas, and introduce an additional element—a stationary "black hole." When the ball collides with the black hole, it instantaneously relocates, altering the ball's trajectory unpredictably. This project primarily served as a platform for honing my skills in utilizing various methods. I developed and implemented functions like "moveBall()," "bounceBall()," "drawColour," and more. This experience deepened my comprehension of method implementation and its practicality.

    Catch The Ball Project

    One of my favorite projects from my first term at the university is the "Catch the Ball" project, depicted in the image above. This mini-game challenges players to catch falling blue balls that appear from the top of the screen using a controllable red rectangle moved via keyboard inputs. To accomplish this project, I organized different classes for each object. The falling balls had their dedicated class, and the red rectangle, known as the catcher, had its own class as well. Within each of these classes, I created constructors and implemented various methods to bring the game to life.

    Contact

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